Portfolio for Zeitguised, the 3D artist and animator producing motion, stills, idents, music videos, short films, adverts and more. Since 2001, Zeitguised has been the strange, obscure twin of contemporary zeitgeist imagineering.

Published on Sep 05, 2010 at 11:26 pm.
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Published on Aug 23, 2010 at 4:50 am.
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New works from Dvein.

Published on Jul 15, 2010 at 10:08 pm.
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Benjamin Ducroz. Inspired by the forms, patterns, and movement found in nature and the built environment, Benjamin works with found objects and visual abstraction to create dynamic single channel videos and animations.

Made with a blend of stop motion animation and computer graphics, benjamin’s big bangs propel the viewer into a kaleidoscope of form and movement, creating mini-choreographies.

Benjamin’s work has been exhibited in galleries and festivals internationally including the asian art biennale (taiwan), australian centre for the moving image (Australia), f5 festival (Usa), rencontres internationales (paris / berlin / madrid), d/art festival (Australia) and next wave festival (Australia).

Alongside his art practice benjamin is an accomplished motion designer, and has worked for the likes of superfad and mtv.

Benjamin Ducroz was born in 1980 and currently lives and works in Melbourne.

Published on Jul 07, 2010 at 7:59 am.
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XimeraLabs is an ongoing archive collecting freeform and self-initiated work that lives outside the client brief: sketches, visual experiments, remixes, design tests, etc… Designed by Tom Muller.

Published on May 17, 2010 at 1:24 am.
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New BMW Serie 5: be an artist and create your own sculture.

Published on May 11, 2010 at 3:00 am.
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UniversalEverything
Nike / Brasil Shirt 2010
Reel 2010

Published on Apr 29, 2010 at 5:53 am.
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New web site, new content.
MEDUSATEAM is a multi-disciplinary graphic design studio. We love art direction, motion, interactive design and illustration. Design for us is not just a plains results, but a search for a unique experience. Welcome to our studio, have a good time and enjoy it!

Published on Apr 29, 2010 at 1:06 am.
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Pixels by patrick Jean – Invasion pixels : geek tetris pacman ! produced by One More Production. Song: L.A. trumpets by Naïve New Beaters

Published on Apr 08, 2010 at 6:25 am.
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Love Never Dies - Coney Island Experience

Published on Apr 08, 2010 at 2:10 am.
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Published on Apr 07, 2010 at 8:19 am.
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Published on Apr 06, 2010 at 8:18 am.
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CUBOCC, The Monster Whatever Hotshop.

We don’t know how to call it yet, but we are a mix of an advertising agency and a production company.

Published on Mar 29, 2010 at 8:00 am.
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Marc Da Cunha Lopes Online Portfolio

Published on Mar 09, 2010 at 6:10 am.
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Logorama (2009) Oscar 2010

Directed by François Alaux, Herve de Crecy, Ludovic Houplain

Published on Mar 09, 2010 at 3:18 am.
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Published on Mar 02, 2010 at 9:33 am.
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Vinicius Costa, director and art director from Brazil. This website is the result of a lot of work and experimental ideas, it has now extra content like making of, illustrations and styleframes. His work is fun, surreal, whimsical.

Published on Mar 01, 2010 at 7:34 am.
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Published on Feb 16, 2010 at 7:16 am.
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From Walt Disney Pictures and visionary director Tim Burton comes an epic 3D fantasy adventure – ALICE IN WONDERLAND

Published on Feb 15, 2010 at 9:04 am.
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This is the new North Kingdom website. It has been a long time coming, but you know how it is. We have been working with so many fun and interesting projects these past years that our own website has been in the shadow for a long long time. A few of you are probably wondering, “Where is the awesome flash?” “Where are the 3d characters?” “iPad friendly?” ”Huh? Is this another WordPress based website?”. Answer is Yes! Less is more, or so they say. And they also say “Content is King”.

Published on Feb 02, 2010 at 9:14 am.
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FMK7 is the visual work of Vincent Viriot. Graphic designer based in Paris & member of the collective The Holograms.

Published on Jan 04, 2010 at 2:20 am.
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New North Kingdom showreel 2009. A Story from North Kingdom, Selected Cases 2003 – 2009. Credits by desingchapel

Published on Dec 21, 2009 at 1:49 am.
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Stargate Studios Reel
Founded in 1989 by Sam Nicholson, a distinguished cinematographer and special visual effects supervisor and producer, Stargate Studios was conceived as a high tech production company offering visual effects and production services to the film and television industries.

Today, Stargate has studios in Los Angeles and Vancouver with over 150 artists, supervisors, and producers covering all areas of digital production and visual effects. Stargate Studios provides a turnkey solution to high concept film and television production and is the only independent entity which blends all the available production technologies into one fully integrated, high tech production and editorial service. (see Credit List).

In addition to film and HD production, matte painting, 3D, compositing, and editorial services, Stargate Studios offers our innovative Virtual Backlot™ utilizing VB Live (our real time compositing system) and our Virtual Backlot Library, which includes hundreds of photo-real, virtual locations covering 28 major cities from around the world (see Virtual Backlot).

To achieve the highest quality of work in an efficient and cost effective way, Stargate Studios is uniquely designed to provide online, real time networking to each artist in NTSC, HD, 2K or 4K. This allows shots to be worked on by multiple artists simultaneously and streamlines production, editorial and film output.

Stargate Studios also provides its proprietary online ShotTracker™ system to every project and client, enabling producers, directors, supervisors, and artists an easy-to-use visual tool to track and manage each shot – from pre-viz to final delivery – from any desktop, or laptop, anywhere in the world.

Published on Dec 17, 2009 at 5:50 am.
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Nando Costa

Succinct & Objective
I’m a Brazilian Graphic Artist focused in illustration and animation living in Portland, OR.

Long & Elaborate
I began illustrating when I was really young, but I started dedicating more serious time to it around the age of 15. For the longest time I was very obsessed with creating really intricate ink drawings, but over time I started experimenting with various other mediums like sculpture, painting and photography. I attended an art school called Parque Lage in my home town of Rio de Janeiro, Brazil. Many of Brazil’s top artists went through there so it was a very inspiring experience.

During this phase I exhibit a lot, mostly small group shows, but also a few solo shows. Luckily I had a lot of support from my family, some of which were also artists: my mother in sculpture, my grandmother in tapestry and painting as well as her partner in life who was a film maker and set designer. My brothers chose a similar path of graphic design and advertising. The field of arts in Brazil is quite competitive and difficult to get into. I was however surrounded by all of this artistic energy, so it was natural and inspiring for me to find my way into graphic design through art.

I began working at a print design studio in Rio in 97 and learned all of the basics. It was a very small but inspiring place called Sphaera Design led by two Peruvian brothers. At the same time I followed my Graphic Design course at a local university, which I later quit to pursue more work experience in the U.S.

Arriving first in Atlanta, GA I joined another print shop where I began exploring animation by experimenting with Flash. The interest for animation and the field of interactive eventually took me to New York where I joined WDDG to art direct and design various websites and other interactive experiences. While in NYC I was introduced to After Effects, which gradually made me want to explore the broadcast field. I later ended up moving once again to Atlanta to work for Iconologic, a branding agency that had lead the design efforts of the Olympic games in 1996 as well as other years. There, amongst other responsibilities, I was meant to help built a portfolio for the agency’s explorations in animation.

At the end of 2001 I moved to Chicago as a Senior Designer for Digital Kitchen and began to learn more about animation and design for broadcast purposes. It was there that I met my very talented wife and after one year we moved to Rio de Janeiro, Brazil to start Nakd.tv, a small animation studio which Linn and I built from the ground up with the assistance of The Ebeling Group. During that period we directed various live-action and animated projects for clients in both the U.S. and Europe.

A little after two years, Linn and I were invited to join the staff of Modernista!, a Boston-based advertising agency know primarily for their work for Hummer. Linn and I worked again as a team to craft various kinds of projects, ranging from TV spots, to print campaigns and interactive experiences.

I later spent some time as a freelance graphic artist, designing for brands like Microsoft, Nike, Showtime Networks, Apple and FuelTV. Eventually we moved to Portland, OR and I decided to start another small animation company, Nervo.tv.

Published on Dec 10, 2009 at 2:50 am.
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